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8 weeks Product Designer

MindNest

35% reduction in week-one churn through improved onboarding

Redesigned the onboarding and habit formation experience for a wellness app, achieving a 35% reduction in week-one churn and 22% increase in daily active users.

The Problem

52% of users churned within the first 7 days, before experiencing the app's core value proposition.

New users felt overwhelmed by options and unclear about how to build a consistent wellness routine.

Team

  • Product Designer (Me)
  • Product Manager
  • 2 iOS Engineers
  • Content Strategist

Project Status

Shipped to production with measurable impact on retention and engagement

Constraints

  • Must work offline for core features
  • Content library already established

My Role

  • Led user research and persona development
  • Designed end-to-end onboarding experience
  • Created habit loop mechanics and reminders
  • Developed gamification elements
  • Worked closely with content team on messaging

Design Process

01

Discovery & Insights

Analysed cohort data to identify churn patterns. Conducted diary studies with 8 users over 2 weeks. Found that users who set reminders had 3x better retention.

User Personas

Three key user archetypes with goals and barriers

Churn Analysis

Behavioral patterns leading to drop-off

02

Ideation & Exploration

Explored habit formation frameworks (BJ Fogg, Nir Eyal). Sketched 15 different onboarding approaches. Prioritised progressive goal-setting model.

Concept Sketches

Various onboarding and habit-forming patterns

Habit Loop Diagram

Designed trigger-routine-reward cycle

03

Design & Prototype

Created personalised onboarding based on user goals. Designed streak system and gentle reminders. Built iOS prototype with micro-animations.

App Screens

Complete onboarding and home experience

Animation Specs

Micro-interaction guidelines for developers

04

Testing & Iteration

Ran beta test with 50 users over 2 weeks. Tracked daily engagement and completion rates. Simplified goal-setting based on confusion feedback.

Beta Test Plan

Metrics and feedback collection strategy

Iteration Log

Summary report with key findings

Results & Impact

-35%
Week-one churn
48% → 63% retention
+22%
Daily active users
Increased engagement
Organic sharing
Users shared streaks on social

Key Learnings

🔔

Push notification timing

Would have tested push notification timing more rigorously for optimal engagement

👫

Social features matter

Could have added more social features earlier to increase accountability

🎉

Celebration moments

Matter more than gamification points - small wins keep users motivated

🎯

Small, achievable goals

Are key to habit formation - don't let users set unrealistic expectations